Calculus IV Project 1 Pictures Spring 1999

Below are thumbnails of digital pictures taken of the projects turned in along with my brief notes on each.  Each thumbnail also links to the full image, but be warned that these are quite large.
 
This was a very nicely done model of z=sin(sqrt(x2+y2)) done with tape over a carefully constructed wire frame.  The colored pins on the surface are from their measurement of the slope along the gradient at a point.
It's a dreamcatcher, and the central portion bears a very close (how close was part of what they looked at) resemblance to the saddle point of z=x2-y2.
A truly impressive rendering of z=1/(cos(sqrt(x2+y2+4/3))) in wood.  The accuracy is excellent, and it's currently living on my desk as a candy dish.
This is the standard paraboloid z=x2+y2, but actually more impressive than it looks.  There's a sketeton inside of cross-sectional slices parallel to the xz and yz planes that gives the surface its shape.
Another one that's actually more impressive than it looks, this one was a carefully measured paper mache model of a speaker cone.
It's a camel whose humps resemble the function z=4xy-x4-y4-1, which came with a skiing mouse named Muffy and a complicated story about falling from the precarious location balanced between the humps.  
A daring attempt at the surface z=ln(x2+y2+1), which tends asymptotically downward around a circle of radius 1.
Well, at least it deserves lots of credit for clever use of materials.  Cut-up milk jugs make a surface fairly closely resembling a formula I can no longer recall.
A very nice job of building a surface via its traces parallel to the xz and xy planes.  The surface itself was a simplified equation for an ocean wave shortly before it breaks when approaching the shore.
It's a bagel.
An impressive engineering accomplishment, this is a model of the surface z=xy/(x2+y2) around its discontinuity at (0,0).  The model makes clear how the limit is 1/2 as you approach along y=x, -1/2 as you approach along y=-x, 0 along x=0 or y=0, and so on.  To get the elasticity needed they used spandex, then had to erect a framework sturdy enough to hold it in place.  Unfortunately some of the pictures came out a bit fuzzy when viewed at large scale.
A very nice, and very small, model of the surface z=xsiny.  Again the pictures came out a little too blurry to really do it justice.
The surface z=x2y2e(-x^2-y^2), complete with coordinate planes, color coding of the octants, 2D images from other perspectives, and pictures of penguins sliding down the gradients (as penguins will).